

Archlord justac code#
What ended up happening, was the first part of the plan ended up being pretty successful for the most part, I upgraded the code to work (somewhat) in vs2022, found a client that seemed to work with the codebase out of the box, and was able to get kind of a strangehold on the client as a base to work off of. The first was to just use the client portion of the code, and use that as a base to build off of, and the second was to use the code as a research base and utilize the information to build and extend the emulator. Since, these files that I got didn't contain any server data, I opted to do two things with them. I got my hands not only on that version that was leaked public, but also on another more up to date version.

Fast forward to December 2021, the ArchLord source code was starting to spread around, and fast, fast enough that it eventually was posted public. So, a little context I started an emulator project for this game a couple years ago, I even created a thread for it here some time ago showcasing the process that was made. Players may also explore across a host of map locations, including cities, fields, dungeons, battlegrounds, elemental worlds, and the Chaotic Frontier. Players may select from four races and nine classes, along with a variety of combat and crafting skills. Heavy on PvP, Archlord also has PvE, group, guild, and siege warfare modes available. Each month, one player will win control of the mystical world of Chantra and be allowed to rule wisely or wreak havoc, as they see fit. Archlord is a free-to-play dark fantasy MMORPG where the main focus for players is to become the game world’s supreme ruler.
